A narrative-driven detective/courtroom game inspired by the Ace Attorney series. The first half is investigation — examining scenes, gathering evidence, and talking to witnesses — and the second half is a courtroom showdown where you cross-examine testimony, spot contradictions, and present the right evidence at the right moment. Built in Godot, in progress.
Highlights
- Investigation phase: scene examination, evidence gathering, dialogue trees
- Courtroom phase: cross-examination and contradiction mechanics
- Scripted entirely with a custom dialogue/evidence data format
- Built in Godot